Standard USAV outdoor rules, with the following exceptions/highlights:

 

All Formats follow these rules with the Format-Specific Rules noted below:

  1. A Net is a Net – If you contact any portion of the net during play, it is a fault.
  2. Antennae – The standards (poles) are the antennae. If the ball touches or passes over the poles, it is out.
  3. *Block as a Touch – Depends on the format (see below).
  4. Court Boundary – Entering any adjacent court that is scheduled for competition during play is a fault.
  5. Double Contact on Receive – Double is legal on receive as long as there is no overhand finger action.
  6. Finger Action Over Net – No finger action over the net, including redirecting on a block and set overs. Even if the attacker was perpendicular to the net (a.k.a. 6/12), it is an illegal contact. *SPECIAL NOTE this ground rule is applicable specifically when the handset attack (ball) has COMPLETELY passed through the plane of the net. Should a blocker touch the ball before it passes completely through the plane of the net (including legal joust with attacker) the rally would continue, since “setting the 50-50 ball” is a common and legal strategy for an offense to employ. Hard Driven Ball – Finger action (beach dig) allowed for first contact on a hard-driven ball. Hard-driven defined as a ball you don’t have time to think about.
  7. No Centerline Violations – If a player goes under the net during play, it is not a fault, unless it interferes with the other team’s ability to play the ball.
  8. Game Delay Forfeiture – Any delay longer than 5 minutes creates a forfeiture of the current set, including those caused by injury. TD has discretion to extend injury time-outs.

Coed and Same Sex Doubles

  • Block as a Touch – Block DOES count as a touch in all skill divisions.

Adult and Juniors Triples

  • Block as a Touch – Block DOES count as a touch in all skill divisions.

Fours

  • Block as a Touch – Block DOES NOT count as a touch in all divisions.